Walküre (Reformed Republic) (Game 1)

Prior to Game 1 beginning, Walküre was planned on being run by Fluxal on his very own continent. Things turned sour, however, and Fluxal turned away from the game. In his absence, the First Walkürian Civil War occurred, Walküre was overrun by 3 other rebel states that crush it, and is forgotten to the books of time. Out of its ashes came Wallquers, Wall-Eurs, Wonkers and Wankers. The Wonkers and Wankers united, created the Wonking Wanks, and Wallquers and Wall-Eurs created Wallurs. After the creation of the game, he decided he would return in another blazing civil war.

The continent was imagined to be that like of the Middle East.

There is a document for them.

Created with the dissolvement of what would have been Walküre, the Wanking Wonks and Wallurs were two soverign nations that held the Southern part of the Walkürian continent; neighbored by independent Callasia in the North.

Soon, the Walküre Reformed Republic burst out of Wallurs on January 14, declaring war on them, igniting the Second Walkürian Civil War. Seeing that the two nations were weakened by this, Callasia declared war on Wallurs and the WRR, quickly amassing an army to invade them. Blazing Nation and Epiklands sent volunteer forces over to Wallurs to attempt to keep the peace versus the invaders. The Wonking Wanks then also got involved, declaring war on Callasia. All belligerent countries battled out against Callasia in the Callasian War until a peace treaty was signed, giving over portions of Wallurian territory over to Callasia.

With the end of the Callasian War, the Civil War continued on. Jointed with Wallurs, the Wonking Wanks, Epiklands, and Blazing Nation all worked together to put down the WRR resistance. The war ended with the continuation of current governments, and the destruction of the WRR. The Civil War lasted a day, ending on January 15.

Things were not over with, as the Wonking Wanks fell back into Wonkers and Wankia, and Wallurs became Walluria. Tensions arose confusingly, as Wankia and Walluria declare war on each other. That's when the Walküre RR resurfaced on the map in the South of Walluria, igniting the Third Walkürian Civil War. Epiklonian and Blazing Nation peacekeepers get involved, but not before Walluria collapses. In the end, Wankia and Walluria cease to exist, and Wonkers and the WRR coexist together holding a half of the continent each between them.

Walküre therefore survives the rest of the game, renaming simply as Walküre on April 5.